As mentioned in my post for Artifact 5, this artifact shed some light on how human performance technology is reflective of the processes of instructional design which seek to address a particular performance problems as means to improve human performance in the workplace or in learning situations.
In relation to Artifact 5, I focused my analysis of human performance technology in my workplace where I address the issue of overlap in the processes involved in developing course materials and CD-ROM materials in Wawasan Open University (WOU) as the performance problem.
Two main tasks are given for Artifact 5. The first task is to identifying the performance problem that one encounters in the workplace or learning situation and identifying the root cause of the problem via various analyses such as gap analysis, organisational analysis, environment analysis and cause analysis. The second task is to formulate a performance intervention to address the performance problem highlighted in the first task.
I studied the course development flow of my department as well as conducted various analyses to identify the gap that causes the performance problem. I studied the workflow process by conducting environment analysis; identified the mission, goals and objectives of my department and WOU via organisational analysis and identify the causes of the performance problem via causes analysis and gap analysis. Then, in my next assignment, I identified the performance intervention to address the performance problem.
As a result, I managed to narrow down on the root cause of the performance problem that is happening in the CD-ROM material development process in my department.
By carrying out the tasks, I developed a good understanding of conducting a thorough analysis to address an impending issue that causes the performance problem and also develop counter measures as possible solutions to address the performance problem. This understanding is beneficial for me as I noticed a similarity in the way the instructional design processes are carried out based on the generic ADDIE model and how this model translated into human performance technology via various analyses conducted to identify the performance problem and intervention.